Buying Hexdrinker first is a good idea.The best Nocturne item build Season 12 starts with a and purchase. I recommend do this item 3-rd if theres much AP champions. Nocturne wants this item if he is against a heavy AP. Get this as 3-rd item in Bruiser Build (when there are no special cases) and pick as 1-st item in Lethality build. It gives Nocturne a lot of Ability Haste on his ultimate. Another Core Item, it gives Nocturne, damage and armor, also heal him 120% of his AD. Stridebreaker is better than Goredrinker in this case, but Goredrinker is playable. Best item choice for Nocturne it gives him Heath, Damage, Atack Speed and Ability Haste. Best item vs Mages and CC champions (such as Lux, Veigar) It gives you armor and reduce ALL autoattack damage for 12%. It gives you massive movment speed boost, its very usefull bcs you can be in 2 places at one moment. Gustwalker Hatchling is best when playin against squishy champ and you decided to go into assasin build. It gives you small shield, and (more important) tenacity and slow resist. Mosstomper Seedling is good only when you choose bruiser build, it's good in mixed-teams. I like to pick that item, when fithing with no-squishy enemy team and going for bruiser patch :) Also it gives 30% slow when you attack an enemy. Scorchclaw Pup is a sure thing about when its comes to fighting tanks, bcs of the percent health dmg that it deals after upgrade. Use it when can, buy Axiom Arc for reduce cooldown on your ultimate. Nocturne main weapon, ideal for teamfights or ganks. He can then launch himself at a nearby enemy champion. R: Nocturne reduces the sight radius of all enemy champions and removes their ally vision in the process. Use it to stun enemies, when they tries to attack or escape you. If enemy team have a lot of tanks upgrade W first.Į: Nocturne plants a nightmare into his target's mind, dealing damage each second and applying fear to the target if they do not get out of range by the end of the duration. Use it when enemy tries to hit skillshot into you. Activating Shroud of Darkness allows Nocturne to fade into the shadows, creating a magical barrier which blocks a single enemy ability and doubles his passive Attack Speed if successful. W: Nocturne empowers his blades, passively gaining Attack Speed. While on the trail, Nocturne can move through units and has increased Move Speed and Attack Damage. Q: Nocturne throws a shadow blade that deals damage, leaves a Dusk Trail, and causes champions to leave a Dusk Trail. Use it in Jungle when doing camps (like Wofls) Nocturne's basic attacks reduce this cooldown. Passive: Every few seconds, Nocturne's next attack strikes surrounding enemies for bonus physical damage and heals himself. Ganks with Nocturne without Ultimate is still good, but enemy can easly escape (however if you attack from super, super back you can use your E on them). He can dash to enemy with his ultimate Paranoia, get AD with Duskbringer and stun with Unspeakable Horror. Ganks - 9.5/10 Ganks as Nocturne are very pleasant. He can easly kill enemy backline, and deprive opponents of orientation around them. Teamfights - 7/10 Nocturne is doing very well in Teamfights due to his ultimate: Paranoia. You can maximilize Nocturne's damage by build Lethality, but his viability will be low. His damage allows you to easy kill enemy ADC (such a Miss Fortune or Ashe. Viability is one aspect of Nocturne I love, can kill easly squishy champs, and still have a lot of hp after fight.ĭPS - 8.5/10 Nocturne DPS is really high, he does high damage even if build bruiser. Viability - 6.5/10 Nocturne have high viability (if build bruiser) due to his Stridebreaker & Death Dance. Nocturne is easy-medium champion to play, Nocturne can be played by beginners learning the jungle. Nocturne is amazing Junger when it comes to helping teammates. He have amazing abilites to solo most champions, and to be useful in teamfights. Nocturne, it's one of the best Jungler and Assasin in the game.
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